Digital Forms is a full-cycle game art studio. Since 2013, our 200+ in-house artists have covered the entire art pipeline — from a first concept sketch to final, in-engine assets — so you can hand off a single discipline or an entire production and get work that ships. Below is what we do. Whatever the style, platform, or engine, we build to your art direction and slot straight into your team.
Production-ready 3D content built to your technical spec — clean topology, optimized for your target platform, and delivered ready to drop into your engine.
Characters. We model heroes, NPCs, and everything in between, in any visual language: photoreal realism, stylized and cartoon looks, skins & outfits and cosmetic variations, creatures & animals, groom-quality hair & fur, and 3D scan-based characters built from photogrammetry data for maximum realism.
Hard-surface. Precision assets where every edge matters: vehicles — including historically accurate cars, tanks, and aircraft — game-ready weapons with authentic detail, and props of any complexity, from small pickups to full set dressing.
Environments. Complete worlds, not just individual pieces: level art and modular asset kits, level design and blockout, and full engine integration — lighting, materials, and setup so your environments look right the moment they load.
From first idea to polished final art, across every style your project needs — key art, in-game assets, and everything in between.
Realism. Photoreal and grounded work: detailed environments, believable characters, and marketing-grade illustrations.
Semi-realism. The sweet spot between realistic and stylized: standout illustrations, expressive characters, and atmospheric backgrounds.
Concept art. The visual foundation of your game: creatures & animals, environment concepts, and character designs that give your team a clear target before production begins.
Casual art. Bright, readable assets tuned for mobile and casual titles: game objects and items, illustrations, and charming characters that read instantly at any size.
Digital Forms has deep experience applying 3D scanning to character and asset production for games. We run our own photogrammetry studio, so we can scan faces, clothing, and objects right in our office — and we provide on-location scanning in the field when a project calls for it. The result: assets grounded in real-world detail, integrated seamlessly into your 3D pipeline.
Tell us what you're making. Send us your brief, and we'll show you exactly how we'd handle your project.